local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 2004
L0_1 = {}
L1_1 = 200401
L2_1 = 200406
L3_1 = 200407
L4_1 = 200408
L5_1 = 200402
L6_1 = 200403
L7_1 = 200404
L8_1 = 200405
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["200401"] = L1_1
L1_1 = {}
L0_1["200402"] = L1_1
L1_1 = {}
L0_1["200403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.alias = "Gadget70700006"
L3_1.pos = "Q200402task3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["200404"] = L1_1
L1_1 = {}
L0_1["200405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3129
L3_1.alias = "Npc3129"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q200401syr1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12040
L4_1.alias = "Npc12040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200406mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12041
L5_1.alias = "Npc12041"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q200407mass1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["200406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3129
L3_1.alias = "Npc3129"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q200401syr1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12040
L4_1.alias = "Npc12040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200406mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12041
L5_1.alias = "Npc12041"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q200407mass1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["200407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12040
L3_1.alias = "Npc12040"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200406mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12041
L4_1.alias = "Npc12041"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200407mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200408"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3129
L3_1.alias = "Npc3129"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q200401syr1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12040
L4_1.alias = "Npc12040"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200406mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12041
L5_1.alias = "Npc12041"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q200407mass1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["200401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12018
L3_1.alias = "Npc12018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200402task1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710136
L3_1.alias = "Gadget70710136"
L3_1.pos = "Q200402task1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70360089
L4_1.alias = "Gadget70360089"
L4_1.pos = "Q200402task1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["200402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12019
L3_1.alias = "Npc12019"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200402task2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710465
L3_1.alias = "Gadget70710465"
L3_1.pos = "Q200402gadget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70360089
L4_1.alias = "Gadget70360089"
L4_1.pos = "Q200402gadget"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["200403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12020
L3_1.alias = "Npc12020"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200402task3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.alias = "Gadget70700006"
L3_1.pos = "Q200402task3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70710483
L4_1.alias = "Gadget7707104831"
L4_1.pos = "Q200402stone1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 70710483
L5_1.alias = "Gadget707104832"
L5_1.pos = "Q200402stone2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 70710483
L6_1.alias = "Gadget707104833"
L6_1.pos = "Q200402stone3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 70710433
L7_1.alias = "Gadget70710433"
L7_1.pos = "Q200402stone1"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 70710434
L8_1.alias = "Gadget70710434"
L8_1.pos = "Q200402stone2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.gadgets = L2_1
L0_1["200404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3129
L3_1.alias = "Npc3129"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q200405SYR1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["200405"] = L1_1
L1_1 = {}
L0_1["200406"] = L1_1
L1_1 = {}
L0_1["200407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3129
L3_1.alias = "Npc3129"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q200401syr1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["200408"] = L1_1
quest_data = L0_1
